Class Robot
- Namespace
- Northwoods.Go.Extensions
- Assembly
- RobotWinForms.dll
A class for simulating mouse and keyboard input.
public class Robot
- Inheritance
-
Robot
- Inherited Members
Remarks
As a special hack, this supports limited simulation of drag-and-drop between Diagrams, by setting the SourceDiagram and TargetDiagram properties on the "eventprops" arguments of the MouseDown/MouseMove/MouseUp methods. Although TargetDiagram is a real property, the SourceDiagram property is only used by these Robot methods.
Constructors
Robot(Diagram)
Construct a Robot for a given Diagram. If none is provided, a new Diagram will be created.
public Robot(Diagram diagram = null)
Parameters
diagram
Diagram
Properties
Diagram
Gets or sets the Diagram associated with this Robot.
public Diagram Diagram { get; set; }
Property Value
Methods
KeyDown(string, long, Action<InputEvent>)
Simulate a key down event.
public void KeyDown(string key, long time = 0, Action<InputEvent> evtFn = null)
Parameters
key
stringtime
longthe timestamp of the simulated event, in milliseconds; default zero
evtFn
Action<InputEvent>an optional function to apply to the InputEvent, which can be used to set properties
KeyUp(string, long, Action<InputEvent>)
Simulate a key up event.
public void KeyUp(string key, long time = 0, Action<InputEvent> evtFn = null)
Parameters
key
stringtime
longthe timestamp of the simulated event, in milliseconds; default zero
evtFn
Action<InputEvent>an optional function to apply to the InputEvent, which can be used to set properties
MouseDown(double, double, long, Action<InputEvent>, Diagram)
Simulate a mouse down event.
public void MouseDown(double x, double y, long time = 0, Action<InputEvent> evtFn = null, Diagram sourceDiagram = null)
Parameters
x
doublethe X-coordinate of the mouse point in document coordinates.
y
doublethe Y-coordinate of the mouse point in document coordinates.
time
longthe timestamp of the simulated event, in milliseconds; default zero
evtFn
Action<InputEvent>an optional function to apply to the InputEvent, which can be used to set properties
sourceDiagram
Diagramthe optional source diagram to apply the InputEvent
MouseMove(double, double, long, Action<InputEvent>, Diagram)
Simulate a mouse move event.
public void MouseMove(double x, double y, long time = 0, Action<InputEvent> evtFn = null, Diagram sourceDiagram = null)
Parameters
x
doublethe X-coordinate of the mouse point in document coordinates.
y
doublethe Y-coordinate of the mouse point in document coordinates.
time
longthe timestamp of the simulated event, in milliseconds; default zero
evtFn
Action<InputEvent>an optional function to apply to the InputEvent, which can be used to set properties
sourceDiagram
Diagramthe optional source diagram to apply the InputEvent
MouseUp(double, double, long, Action<InputEvent>, Diagram)
Simulate a mouse up event.
public void MouseUp(double x, double y, long time = 0, Action<InputEvent> evtFn = null, Diagram sourceDiagram = null)
Parameters
x
doublethe X-coordinate of the mouse point in document coordinates.
y
doublethe Y-coordinate of the mouse point in document coordinates.
time
longthe timestamp of the simulated event, in milliseconds; default zero
evtFn
Action<InputEvent>an optional function to apply to the InputEvent, which can be used to set properties
sourceDiagram
Diagramthe optional source diagram to apply the InputEvent
MouseWheel(double, long, Action<InputEvent>)
Simulate a mouse down event.
public void MouseWheel(double delta, long time = 0, Action<InputEvent> evtFn = null)
Parameters
delta
doublenon-zero turn
time
longthe timestamp of the simulated event, in milliseconds; default zero
evtFn
Action<InputEvent>an optional function to apply to the InputEvent, which can be used to set properties